In my last post, I examined television’s stereotypical un-cool Dungeons & Dragons (D&D) player who doesn’t conform to mainstream standards of attractiveness or sociability and fits more comfortably within the fantasy world of role-playing games (RPGs). But “dork” is not a four-letter word as far as these characters are concerned. In fact, television programs offer audiences deeper experiences with D&D players than some viewers might allow themselves in real life. The shows create nuanced, three-dimensional, universally sympathetic characters who earn redemption […]
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