As Director of Libraries at The Strong, I acquire scholarly books on the study of play for the Brian Sutton-Smith Library & Archives of Play. Although tracking down weighty academic tomes is quite fulfilling, I would be dishonest if I said that selecting children’s books for the Grada Hopeman Gelser Library didn’t liven up my job. The books available for check out in each museum exhibit are selected to complement and enhance the theme and subject matter—from Where the Sidewalk […]
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Our Furry Friends
What comes to mind when you hear the word “animal”? Do you envision farm animals, your pet at home, or something a bit more wild? Perhaps you even think of a Muppet or two. Either way, it’s hard to ignore that animals fulfill a pretty big role when it comes to play.
As toddlers, many of us learn our animals and their corresponding sounds through that popular little ditty “Old MacDonald Had a Farm.” Animal stories can teach us valuable life […]
Monkeying around with Sock Monkeys
The beloved sock monkey is easily recognizable, cute, silly, and soft, but where did it originate? According to Bonnie Krauss Connelly’s book, Everything’s Coming up Sock Monkeys!: Art, History and Business of the American Sock Monkey, the classic toy’s beginnings can be traced back to Rockford, Illinois, where Swedish immigrant John Nelson settled in 1852. By 1872, Nelson and his business partner, William Worth Burson, developed an automatic knitting machine that could close the heel and toe of a sock, […]
You CAN Solve the Rubik’s Cube
Initially known as the Magic Cube, today’s Rubik’s Cube—a six-sided puzzler that has challenged several generations—holds the title of best-selling toy of all time. Along with bubbles and little green army men, Rubik’s Cube is one of the 2014 inductees to The Strong’s National Toy Hall of Fame. I first tackled the cube in the early 1980s during the initial craze. I solved about one and a half sides and then gave up. However, in the process, I discovered that […]
Screen-Play: 123-45 Sesame Street
Well, paint me blue and call me Grover—Sesame Street premiered 45 years ago today, on November 10, 1969. With more than 4,300 episodes to date, it is one of the longest-running shows in television history. My colleague Scott Eberle has written about the series’ cultural and educational impact. And as The Strong inducts three new playthings into its National Toy Hall of Fame, it’s worth mentioning that the Toy Hall’s honorees abound throughout Sesame Street’s run. (Big Bird alone offers […]
Little Green Army Men Join Forces with the National Toy Hall of Fame
Little green army men marched right into the National Toy Hall of Fame at The Strong on November 6, 2014. The tiny figures, along with Rubik’s Cube and bubbles, took their place of honor among the other 53 classic toys that evidence the iconic status, longevity, and play value necessary for induction. The green army figures, especially, encourage the open-ended, imaginative play that fosters creativity, learning, and discovery.
For boys of several generations, deploying green army figures or blowing up a […]
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The Dolls that Haunt Us: 50 Years of Terrifying Toys
Autumn is upon us, replete with all things paranormal and pumpkin spice. Hollywood once again offers us an opportunity to be terrified for the cost of a movie ticket and large popcorn. Annabelle (2014) isn’t the first “playful” villain that has captured our collective attention: for a half a century, scary toys have come alive in books, on television, and on the big screen.
“Who Hates Ya, Baby?”
A 1963 episode of The Twilight Zone featured Telly Savalas and a doll […]
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“I’m Sorry, the Card Says ‘Moops’”: Play in Seinfeld
Seinfeld is not, as people often claim, a “show about nothing.” It is a television show about four narcissists whose seemingly petty dialogue and ripple-effect exploits produced a significant impact on the modern pop culture landscape.
I confess―I’m a Seinfeld devotee. In fact, I recently completed my own personal “Summer of George,” where I re-watched every episode from the pilot through the finale. While I frequently caught myself reciting the lines along with the characters, I realized the brilliance of the […]
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Screen-Play: Television Characters Ruin Game Night, Too
My friends and I embrace game nights: snacks, beverages, stuffed mascots, inspirational posters. Some people don’t, probably because not everyone can handle it when (not if) their true colors emerge in the throes of battle. Similarly, television series use games as plot devices to place characters in opposition to each other, draw out the best (and worst) in their personalities, and reinforce the show’s central themes. Here are some clear winners.
Seinfeld: “The Label Maker”
Quirky Kramer and slimy Newman play Risk, […]
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