On November 10, 2022, the top was inducted into the National Toy Hall of Fame along with Lite-Brite and Masters of the Universe. In the runup to the induction, the primary comment I heard about the top ran along the lines of, “What?! You mean the top isn’t already in the Hall of Fame?” That reaction underscores just how universal and timeless the top feels even to people in our highly technological era. It’s definitely a toy with a lengthy […]
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Keeping the Adventure Fun for Everyone: Safety tools for Tabletop Roleplay Games
In a 2020 blog, I discussed how during the pandemic many players of Tabletop Roleplay Games (TTRPGs) turned to platforms online to continue their adventures. I wasn’t alone in turning to TTRPGs for entertainment while stuck at home because that year, National Toy Hall of Fame inductee Dungeons & Dragons saw sales jump 33%! That jump doesn’t even touch on the hundreds of indie TTRPGs that have been released through various crowdfunding sites in the last few years. With more […]
Let Me In!
Every year, The Strong receives thousands of nominations for toys that people believe—or, more accurately, KNOW—should be inducted into the National Toy Hall of Fame. Most years, the number of nominations hovers in the 4,000–6,000 range. But in 2021, more than 55,000 nominations poured into the museum. Was it just that people working from home with fewer outlets for their attention found themselves with more time to advocate for their favorite toys and games? Maybe. But ever since The Strong […]
American Girl Dolls Inducted into the National Toy Hall of Fame
Following a visit to historic Williamsburg, Virginia, and a Christmas shopping trip for her nieces, educator and newscaster Pleasant Rowland pondered, “Here I am, in a generation of women at the forefront of redefining women’s roles, and yet our daughters are playing with dolls that celebrate being a teen queen or mommy.” Rowland spent a weekend creating a concept intended to redefine how girls interacted with their playthings, and in 1986, she launched a new line of 18-inch dolls—American Girl […]
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A Vote for Barbie
Dressed in her inaugural gown of red, blue, and silver, Barbie made her political debut with a presidential run in 1992. In 2000, Barbie’s bid for president was part of the White House Project, a non-profit organization seeking to increase female representation in American institutions. In the 2004 presidential race, she donned a red power suit. In 2008, she added another run as presidential candidate to her storied resume. In 2012, Barbie sought to inspire girls. In 2016, […]
Chaos Orb—Magic: The Gathering’s Wild Card
“Charming,” “whimsical,” “masterpiece,” “pretty funny” are just a few of the words used to describe the Magic: The Gathering card, the Chaos Orb. These accolades are for the card’s art, a bulbous, floating spherical monster endlessly drooling lava from its looming maw, as well as for the card’s powerful effect. But to understand the wild, disruptive effect of the card, it is good to know the basics of Magic.
Magic: The Gathering was the first “collectible card game” and […]
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Little People, Big Hopes: Exploring a Potential Play Intervention for Early Childhood Autism
Krystal Starke
2021 G. Rollie Adams Research Fellow
PhD Student at The State University of New York at Buffalo
I came to The Strong with an open-ended mission: to soak up everything I could surrounding my research interests in early childhood autism and play as part of my dissertation research. Fortunately, The Strong’s Brian Sutton-Smith Library and Archives of Play is filled with rich secondary materials that provided a lens to understand the primary sources within the museum’s collections in a new way.
I […]
The Play of Fortune
Is our destiny in our hands, in God’s hands, or are we merely tossed on the winds of chance?
Those deep questions of causality and chance have long preoccupied philosophers and thinkers, and I was reminded of them a while ago when reading a book about 17th-century Puritan belief. This followed a conversation I had with a researcher at The Strong who was interested in the links between popular understandings of quantum mechanics and thinking about play. “God doesn’t play dice,” […]
Charles Harrison: The Black Industrial Designer Who Revamped View-Master
Born in Shreveport, Louisiana in 1931, Charles Harrison spent his childhood playing with model airplanes and Erector sets. His father taught industrial arts and his mother decorated the home with a keen eye for design. Inspired by his parents, Harrison built different structures and mechanisms to make his toys move and lift. In an interview with Smithsonian Magazine, Harrison recalled, “I built a boat once—took it out to the pond, put it in there and it sank with […]
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