Childhood is sometimes punctuated with brief but potent moments of blinding fear. Children often have imaginations that run amok and dark, isolated places are perceived as settings of unspeakable horrors that must be avoided at all costs. Kids can convince themselves (and some of us, even as adults, are still convinced) that horrible creatures await in the basement to snatch an unsuspecting victim; that vengeful ghosts haunt dark hallways; and hideous monsters hide under the bed, preparing to grab the […]
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No Imitation Game: The Alan Turing Edition Monopoly
The list of Academy Award nominees for 2015 included The Imitation Game, the highest-grossing independent film of the previous year. The film tells part of the life story, with plenty of artistic license, of England’s Alan Turing. Most famous for playing a key role on the top secret team that solved Nazi Germany’s Enigma code during World War II, Turing (1912–1954) was also recognized as a pioneering computer scientist, a mathematician, a logician, a philosopher, and a marathon runner. He […]
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Star Wars and Atari: Documentation of a Classic Arcade Game
Earlier this year, I joined The Strong to perform a truly exciting job: process the recently acquired Atari Coin-Op Division Collection. I loved Atari as a child, so I jumped at the chance to work firsthand on its records. My first exposure to video games, like many others born in the early 1980s, came through classic Atari games such as Pole Position, Asteroids, and Super Breakout. I was too young to experience these titles at the local arcade, but I […]
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What Were They Thinking? Playthings to Ponder
Earlier this spring, the curators at The Strong gathered up items from the collections for a display we call “What Were They Thinking?” Although no one ever sets out to make a bad toy, the items exhibited included a number of toys, games, and dolls that make us wonder just what their designers and manufacturers thought about child safety, good taste, or the ways kids play.
Take for instance, the 1970s Jarts, a popular lawn game like horseshoes involving oversized […]
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RPGs and D&D: Learning from the PlaGMaDA Papers
I am a self-professed nerd. I blame (or should I say credit?) my parents, whose family vacation plans alternated visits to educational destinations such as Colonial Williamsburg, Gettysburg, and Washington, DC (No cruises to Aruba or trips to ski resorts for us, thanks. One spring break, my dad took my two brothers and me to a coal mine.) I devoured stacks of books from our town library each week—after completing my homework, of course. My school’s honors program generated plenty […]
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Scrabble: Oldest, Newest, Biggest, and Smallest at The Strong!
The National Toy Hall of Fame at The Strong inducted Scrabble in 2004. Since then we’ve made efforts to collect many different versions of the famous “scrambled word game.”
Oldest
Visit The Strong’s National Toy Hall of Fame web page for Scrabble, and you’ll learn that unemployed architect Alfred M. Butts invented the game during the Great Depression. Butts first called his game Lexico, and later Criss Cross.The Strong holds one of very few known copies of the Criss Cross game board. […]
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Under Scrabble’s Spell
ZA is a perfectly good word. You know, like PIZZA. While you probably wouldn’t use (or eat) ZA in a formal social setting, it’s a two-letter word that might help boost your next Scrabble game. Surprised that ZA is a legal word? Don’t be. The entire world of Scrabble terms can be pretty surprising. From the first word (AA) to the last (ZYZZYVAS), the Scrabble dictionary overflows with the uncommon and plain old bizarre words that high-level Scrabble champions apply […]
Well, That’s Different! Conservation Challenges within The Strong’s Unique Collection
During our training, conservators usually specialize in a specific type of material, such as paper or paintings. As we become professionals, we find ourselves in institutions with diverse collections which requires broad conservation knowledge for all of the artifacts under our care, not just those comprised of our favorite material. Nowhere is this truer than at The Strong, where the museum’s collections range from paper dollhouse furniture to Barbie dolls to coin-operated arcade machines. The conservation challenges presented by this […]
Screen-Play: 123-45 Sesame Street
Well, paint me blue and call me Grover—Sesame Street premiered 45 years ago today, on November 10, 1969. With more than 4,300 episodes to date, it is one of the longest-running shows in television history. My colleague Scott Eberle has written about the series’ cultural and educational impact. And as The Strong inducts three new playthings into its National Toy Hall of Fame, it’s worth mentioning that the Toy Hall’s honorees abound throughout Sesame Street’s run. (Big Bird alone offers […]