I grew up in a small town with a population of roughly 5,000. It may not look it now, but it was once booming with activity and businesses. A basket factory and a canning factory ranked among the major employers. Then the train quit making stops in town. Without convenient access to supplies, factories slowly closed and the population dwindled. But what became of the train station and the hotel attached to it? That is a key part of my […]
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Gotta Catch ‘Em All!
Since last summer, you may have noticed small groups of millennials walking briskly toward landmarks surrounded by people staring intently at their smartphone screens. Every now and then, cries of delight or disdain erupt from the gatherers. “Oh good, a Snorlax!” someone murmurs appreciatively. “Just another Rattata!” another person groans. These folks aren’t speaking in code—they’re playing the massively popular, record-breaking, augmented-reality mobile game Pokémon GO.
The “Pocket Monsters” franchise has been around since 1996, when Nintendo released the first two […]
Nerf Ball
“Stop playing with that ball inside the house! You’re going to break something—take it outside!” Those are familiar phrases that I heard when I was younger, and I am sure many other children can relate. What helped alter parental attitudes towards indoor ball play? Well, that would be the introduction of the Nerf ball, a four-inch foam ball officially marketed as “the world’s first indoor ball.”
According to Tim Walsh in Timeless Toys: Classic Toys and the Playmakers Who Created Them, […]
“All Aboard!” for Fun with Trains
Growing up in Pennsylvania, my parents frequently looked for family excursions within a few hours’ drive from our home near Pittsburgh. Lancaster County, Pennsylvania, became a frequent destination for the Novakovics, thanks in part to my younger brothers. Both Bobby and Billy loved reading the Thomas the Tank Engine series by Reverend W. Awdry; watching the PBS show Shining Time Station; and playing with metal Thomas & Friends train cars (which feel worse to step on than Lego bricks, FYI). […]
Play for All Seasons
I receive a lot of strange looks whenever I tell people that I look forward to the end of summer. Perhaps your face has morphed into such an expression after reading that. But there is logic behind my claim.
It seems to me that the opportunity for play during the autumn and winter months is a bit underrated when compared to the long, bright summer days here in the Northeast. Don’t get me wrong, I agree that the transition to shorter, […]
“True Hollywood” Toy Stories: Tales of the Games and Toys We Love
When I was an undergraduate, I was obsessed with the television program E! True Hollywood Story. Each week, I took a salacious rollercoaster ride through the ups and downs of a celebrity’s life. Right before each commercial break, the narrator assured me that either the star was about to be saved from his downward spiral or that her glory days were going to come to a screeching halt. I loved the drama and the “truth is stranger than fiction” element […]
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But We Play It Like This: House Rules for Games
Here’s a fun experiment: suggest playing a game of Monopoly and predict the responses you’ll receive. More often than not, you’ll be hit with an audible groan and the familiar refrain of “Has anyone ever actually finished a game of Monopoly?” Admittedly, I used to be anti-Monopoly myself. (During high school, my friend Meg and I maintained an in-progress game of Monopoly in her mom’s basement for more than two years before finally giving up.) Then, while processing the Philip […]
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Rare! Weird! Collectible! A Great Donation of Board Games
The Strong’s board game collection is unique in all the world. Unlike specialized collectors, the museum thinks broadly about what it acquires, striving to represent both ancient and modern examples, simple games and complex ones, and extremely typical editions and rare versions for the varieties of play they represent, as well as the cultures that inspired them. So I was delighted earlier this year when Don Lyon of Binghamton, New York, offered the museum the opportunity to select from his […]
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A History of Film-to-Game Adaptations: Why I Play, Study, and (Sometimes) Like Bad Games
In October 2015, I was awarded a Research Fellowship from The Strong. I had access to the library, the archives, the museum itself, and the seemingly endless rows of shelves full of playthings of the past. Both my 14-year-old self and my current 30-something researcher self were in a happy place. My job is to study video games and teach about them—not a bad gig at all, I must admit—and I have been interested in the history and theory of […]