Now that the special is over, I am curious to see what you paid for World of Goo. Do you think the game is a worthy investment?
POW! – The Original Online Game?
Howdy Buckaroos!
If my greeting strikes a familiar chord with you then it is likely that:
1. You’re a native Rochestarian;
2. You’re my age, give or take a few years.
If you’re still clueless, let me help you out.
Ranger Bob
“Howdy Buckaroos!” was the catch phrase of Ranger Bob, host of the appropriately titled, Ranger Bob’s Buckaroo Club. The show aired on WUHF 31 in the late 1970s and early `80s. This was before cable television (Ranger Bob only had a clear picture […]
Is Fantasy Football an Electronic Game?
Autumn in upstate New York is not my favorite season. I’m a summer guy. I enjoy the heat, swimming, golfing, landscaping, fresh air blowing through open windows, and light clothing. Autumn abruptly ends all of these things, and each year I suffer more than your normal New Yorker from Seasonal Affective Disorder.
Sure, I love the autumn leaves and landscape, the first batch of chili, and Halloween. However, these are small consolations as I count the many days until the return […]
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Alternate Interfaces and Project Natal
The first time I played a video game without holding or stomping on a controller was at a 2002 traveling museum exhibit. There was no joystick, no steering wheel, no pads to stomp on–simply cameras that sensed my body movements. The interactive graphics were fairly primitive, but they allowed me to transform into a soccer goalie using my arms and legs to defend my goal from an onslaught of soccer balls. In another instance, I was able to snowboard around […]
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NCHEG Advisor Tallarico Praises Museum During Visit
Tommy Tallarico, Executive Producer of Video Games Live, made a special visit to Strong National Museum of Play recently to spend time with the CHEGheads and museum President and CEO, Rollie Adams. After touring the museum and the NCHEG collection Tallarico remarked, “This museum is the most amazing thing I’ve seen in my entire life!”
In the area for a performance of Video Games Live, Tallarico talked with the CHEGheads about issues ranging from the role of music and composers in […]
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Thinking Outside the (Console) Box
In my last blog you read about OnLive’s new streaming games-on-demand service (now in beta, expected to be launched in winter 2009). That entry discussed OnLive’s potential for changing the way games are played, which got me wondering about the possibilities for changing how games are developed and distributed.
OnLive claims that the market is ripe for games-on-demand service because there is a trend of “unprecedented innovation, creativity, and expansion within the video game market.” This is easy to agree with. […]
Playing in the Stream – OnLive’s New Gaming Service
This could be the game-changer… or perhaps not.
I’ve been following the news about OnLive with great anticipation. OnLive, if you haven’t already heard, is launching a high-performance, streaming service that could be the first of its kind to offer a true online gaming experience previously relegated to PC or console play. Let’s face it—one of the biggest limitations to gaming is the choice of platform, and the affordability of each. Having an X-box 360, PS3, and a souped-up gaming PC […]
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